@startuml
sprite $cubes [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000015410000000000000000000000
000000000000000000005BFFFFC600000000000000000000
0000000000000000039FFFFFFFFFFA400000000000000000
0000000000000007DFFFFFFFFFFFFFFD7000000000000000
00000000000002EFFFFFFFB56BFFFFFFFE20000000000000
0000000000000DFFFFFD71000028DFFFFFD0000000000000
0000000000004FFFFF800000000008FFFFF3000000000000
0000000000006FFFFFFE82000028EFFFFFF6000000000000
0000000000007FFFFFFFFFB55CFFFFFFFFF6000000000000
0000000000007FFFFFFFFFFFFFFFFFFEFFF6000000000000
0000000000007FFFFFFFFFFFFFFFE933FFF6000000000000
0000000000007FFFFFFFFFFFFFC60003FFF6000000000000
0000000000007FFFFFFFFFFFF9000003FFF6000000000000
0000000000007FFFFFFFFFFFF9000003FFF6000000000000
0000000000007FFFFFFFFFFFF9000003FFF6000000000000
0000000000007FFFFFFFFFFFF9000003FFF6000000000000
00000000003AFFFFFFFFFFFFF9000018FFFF930000000000
000000017DFFFFFFFFFFFFFFF9004AFFFFFFFFE820000000
000005BFFFFFFFFFFFFFFFFFFB9EFFFFFFFFFFFFFB500000
0003DFFFFFFFD8AFFFFFFFFFFFFFFFFFFA8DFFFFFFFD2000
001EFFFFFF9300016CFFFFFFFFFFFFC610003AFFFFFFE000
007FFFFF60000000002BFFFFFFFFB20000000006FFFFF600
00AFFFFFF930000006CFFFFFFFFFFC600000039FFFFFF900
00AFFFFFFFFD7139FFFFFFFFFFFFFFFFA416DFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFB57FFFFFFFFFFFFFFFFFE82FFFA00
00AFFFFFFFFFFFFFD81006FFFFFFFFFFFFFFFA4000FFFA00
00AFFFFFFFFFFFF7000006FFFFFFFFFFFFFD000000FFFA00
00AFFFFFFFFFFFF5000006FFFFFFFFFFFFFD000000FFFA00
00AFFFFFFFFFFFF5000006FFFFFFFFFFFFFD000000FFFA00
00AFFFFFFFFFFFF5000006FFFFFFFFFFFFFD000000FFFA00
00AFFFFFFFFFFFF5000006FFFFFFFFFFFFFD000000FFFA00
009FFFFFFFFFFFF500006DFFFFFFFFFFFFFD00003AFFF800
003FFFFFFFFFFFF5018EFFFFFFFFFFFFFFFD004BFFFFF300
0009FFFFFFFFFFF8AFFFFFFFFFFFFFFFFFFD7EFFFFFF8000
00005DFFFFFFFFFFFFFFFFA33AFFFFFFFFFFFFFFFFD50000
0000004BFFFFFFFFFFFF91000018EFFFFFFFFFFFC5000000
0000000039FFFFFFFD600000000006DFFFFFFFA200000000
000000000018EFFB4000000000000004BFFE710000000000
000000000000010000000000000000000010000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CUBES(_alias) ENTITY(rectangle,black,cubes,_alias,FA6 CUBES)
!define FA6_CUBES(_alias, _label) ENTITY(rectangle,black,cubes,_label, _alias,FA6 CUBES)
!define FA6_CUBES(_alias, _label, _shape) ENTITY(_shape,black,cubes,_label, _alias,FA6 CUBES)
!define FA6_CUBES(_alias, _label, _shape, _color) ENTITY(_shape,_color,cubes,_label, _alias,FA6 CUBES)
skinparam folderBackgroundColor<<FA6 CUBES>> White
@enduml